I have played many a game in my day, some with amazing graphics, awesome weapons, and boss fights that make you swear at the screen with the best smack-talk you can muster (I’m talking to you, Doom 3, giant horned rocket-launcher-armed fire-breathing demon!). To the Moon has none of those things, but it’s still one of the best games I’ve played. I heard from a friend that this game was great, and after sitting through the 4 straight hours it took to play it, I completely agree. Here are 3 reasons why.
In the future, there’s a company (Sigmund Corp.) that offers technology that allows people to have their life memories altered so that they die thinking they accomplished their dreams. This doesn’t change reality, obviously, but it changes their reality. The plot follows two employees, Dr. Eva Rosalene and Dr. Neil Watts, on one particular case – an old man, Johnny Wyles, wishes to go to the moon but doesn’t know why. The player, playing as either doctor, must then travel through Johnny’s memories to discover his motivations.
It seems like a simple goal at first, until the player discovers that one of the most skilfully written love stories ever must be removed in order for this old man to get his wish. There’s almost a struggle in the player to save the love story from being forgotten.
It is so precious, how could I destroy it to give this man his wish to go to the Moon? Doesn’t he see the beauty that is his life?
These are the kinds of questions one asks themselves while playing this game. It’s moving, compelling, and I’m bold enough to admit I cried 3.5 hours in. I don’t want to spoil anything, but I will say that there are few games that have a story as gripping as To the Moon.
Some music makes you want to sing, shout or dance. The soundtrack for To the Moon still gives me goosebumps with a smile. It consists of mainly one song performed as a mixture of piano, strings, bells, and synth. It’s both calming and filled with wonder and plays a role in the game; it is the song Johnny writes for his wife.
Its one of those songs hopeless romantics consider as “the song that will win her heart,” and indeed I have tried (to no avail as of yet). The game also features “Everything’s Alright” by Laura Shigihara which is another precious addition to the game.
As one who treats romance in movies and shows as a sporting event, cheering when they finally kiss, or punching the air when they both have the same feelings, this game was like the Superbowl Stanley World Cup Belt Tile edition of love stories without any advertisements. It draws you in, makes you content with the world, then says everything must change. Your heart breaks but you can’t make it stop. You can only move forward, hope for the best, and remember the past is past and try to make a future worth living in. Effectively, this game is a bad breakup but without the social collateral damage and gives you warm fuzzy feelings at the end.
- On Steam ($10)
- Great story
- Good music
- Can play with your sappy romantic interest who thinks all your games are about killing things
- An excuse for manly tears
- No replay value
- Short playthrough