Comments on: What I’d Like to See in the next Mass Effect Game Independent PC Game Reviews & Guides Wed, 11 Jul 2018 21:49:00 +0000 hourly 1 By: Rob Grizzly Sun, 30 Mar 2014 02:16:00 +0000 A non-human protagonist for the next game is a reeeaaalllly good idea! Great points there

By: Lachrymosity Fri, 07 Mar 2014 15:33:00 +0000 Like DJMMT mentioned in the above comment, it would be great to see fleshed out stories and unique endings for all of the characters, but then devs run the risk of encountering the tree of death. Those branching pathways grow exponentially. Even huge studios can’t handle that kind of material.

By: DJMMT Thu, 06 Mar 2014 19:04:00 +0000 While I think that 3 was managed quite well as far as money is concerned, I will agree that it was the weakest game in terms of writing, but at the same time it delivers you superior gameplay in a number of respects and to be fair the game has to close the stories of more than 20 different characters spanning back 2 other games. While I would love to see a complete ending for each of them, we know that AAA devs today just aren’t gonna fork over the cash.

I agree completely that the morality system is weak. Especially in moments like when you kill Kai Leng where you can not press the Renegade command, but the outcome is exactly the same.

While I am looking forward to another Mass Effect provided it has nothing to do with Shepard, I would gladly trade that for a KOTOR 3.

Thanks for your comments and support.

By: James Maxwell Thu, 06 Mar 2014 16:29:00 +0000 Absolutely love the idea of a Dragon Age styled character creation system. A really easy step they can take to breathe new life into a franchise they stretched a bit too far.

I am one of those people that was totally destroyed by the 3rd game. I actually thought the franchise was managed incredibly well from #1 to #2 and then a HUGE slap in the face to the fanbase in #3. After completely exhausting the first two games of content I didn’t event make it past the first act of ME3.

I was completely underwhelmed by the consequences of your decisions and by denying me access to characters I had formed such a strong attachment to (Miranda….okay maybe just her butt) I felt like the story of Mass Effect was COMPLETELY removed from my hands. I think we as gamers have definitely lowered our standards in some places and been spoiled in others.

As an example I think the Paragon system is an absolute joke that results in an oversimplified dichotomy that is (somehow) almost less compelling than something we had ~ two decades ago in the Baldur’s Gate franchise (also of Bioware pedigree) where you were free to create your own narrative along the way. Other aspects of Bioware’s latest entries have also showed little to no growth – the on-ship portions of ME for example are very derivative of their work in KOTOR and turn into nothing more than a formulaic mission-dialogue-mission-dialogue structure that didn’t feel very organic and really pulled me out of the experience. When it comes down to it, I think these games were pretty lacklustre in terms of innovation but were absolutely incredible in terms of delivering rich and imaginative worlds.

Bioware has been responsible for some of my most treasured moments in gaming, but I really hope they break with tradition on their next title and give us something we’ve never seen before.

Loved this article dude, excited for future posts!