King Arthur II: The Role-Playing Wargame Ingame Trailer Unveiled

Paradox Interactive announced their first in-game trailer for King Arthur II: The Role-Playing Wargame, the highly anticipated sequel for the fantasy role-playing RTS series. The story begins long after young Arthur pulled the enchanted sword out of the stone and united the war-torn lands of Britannia. Where legends normally end, King Arthur II begins its own gruesome tale…

Watch the King Arthur II in-game trailer:

Critically praised by reviewers and gamers alike, King Arthur was seen as one of the biggest surprises to emerge on the gaming scene in 2010, and now the fantasy roleplaying RTS returns in a sequel to push the boundaries of the genre even further.

- Dark fantasy setting. King Arthur is now the Maimed King, trying to mend a land torn asunder as he strives to heal himself
- Stunning plotline, heroic battles and expanded morality chart that unlocks new features
- Large scale battles, with bigger armies to defeat more powerful foes
- Intense boss fights, where the hero’s forces are pitted against unique and terrifying foes
- Wide range of camera control options, revised animations and an extensive tutorial creating a more accessible and visually stunning experience

King Arthur II Preview King Arthur II Preview

the author

Managing Editor of ManaPool, Peter lives in York, UK and is a great fan and master of turn-based strategy games. If he isn't playing one of those, you'll probably find him in a role-playing game instead. He's definitely not afraid to provide a straight up opinion on any game and has a strong like for indie developers. We all start small, after all.

  • Kraken Wakes

    I wanted so much to like the original, and I just couldn’t quite manage it. It looked great, it had all the potential, I really enjoyed the choose-your-own adventure quests on the strategy map. But it was so relentlessly hard, and so slow and repetitive, that I always ground to a boring halt where I couldn’t get any further into it. Maybe this will fix everything. Maybe.