Kalypso Announces 4X Space-Sim Legends of Pegasus

Kalypso Media is taking players into the depths of space in 2012, with the announcement of Legends of Pegasus for Windows PC.  The 4X space simulation will put players in control of the last surviving humans, as they explore space in a quest to expand their galactic empire.  Players will conquer and explore an incredibly detailed 3D universe as they use economic, diplomatic and scientific means to expand their empires. Through a deep technology tree, players will unlock new technologies to customize their ships and prepare their fleets for the next alien encounter…be it hostile or friendly. In development by Novacore Studios, Legends of Pegasus will be released in Q2 2012.

Legends of Pegasus is set in a far-flung galaxy, in the long distant future, as a small group of human survivors strives to recreate their lost empire.  The player, in control of this ragtag fleet, must explore the depths of space, encountering other space-faring races that can quickly become helpful allies – or lethal foes.  It’s up to you, as the leader of this fleet, to build a new empire, via economic, diplomatic, scientific and militaristic means.  New technologies are available through research and conquest – and can be applied to custom starship designs. Sophisticated economic strategies and trade are the foundation of this empire’s strength and prosperity!

Features of Legends of Pegasus include:

  • A complete 4X science fiction gaming experience- eXlore, eXpand, eXploit and eXterminate your way to galactic conquest
  • Tactical space combat – featuring a unique mix of turn-based and real-time strategy gameplay
  • A realistic, immersive universe – three races and 12 playable factions exist in a living-breathing universe populated by a huge variety of non-player civilizations
  • Play alone or dominate with friends – an extensive single-player campaign coupled with a strong multiplayer focus ensure an engaging experience
  • Massive customization options – design, build and deploy ships created from research into hundreds of technologies based on an extensive tech tree

Make it yours – modding options  will be available, allowing players to customize missions, maps and more

the author

Managing Editor of ManaPool, Peter lives in York, UK and is a great fan and master of turn-based strategy games. If he isn't playing one of those, you'll probably find him in a role-playing game instead. He's definitely not afraid to provide a straight up opinion on any game and has a strong like for indie developers. We all start small, after all.

  • http://twitter.com/Seboss Seboss

    Sounds a lot like Sword of the Stars to me, which is a good thing.
    Curious to hear more about this game.

  • http://www.shadow1980.co.uk Evil Tactician

    As long as it is possible to multi-player it – I’m happy. (And please let it not suck, there are more than enough bad / poor 4X titles on the market…)

    I’ve never managed to get into Sword of the Stars, although I do own multiple copies of the ‘complete collection’. Worth trying again? My original gripe was that the first combat I endured, I have absolutely no idea how to make anything do anything. It was so unintuitive that I essentially gave up after that. Which is odd as I generally read quite the opposite in user reviews.

  • LFFPicard

    SWOTS was the same with me, could not get the ships to move well or even target al very unintuitive like you say.

    This looks good, looking forward to trying it, but I also have loads of other space games to try like Endless Space!